Clan Bar
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I want to join BAR
Sun Sep 25, 2011 10:54 pm by elriop1
My name is elriop1 ingame and I want to join your clan. Let me know, thanks

Comments: 0
Face of Mankind
Sat Dec 11, 2010 4:35 am by Phillip
http://www.filefront.com/16180669/Face-of-Mankind-v1.5.4.2-Client/


Probably one of the best RPGs I've ever played. When picking your faction, know this.

Global Dominion
______________
Freedom Defense Corps(FDC) - Army
Law Enforcement Department(LED) - Police

Corporations
___________
Colonization and Mining Gold - Mining
EuroCore(EC) - Multi Dimensional Supertrade
Vortex Inc. - Production, …

[ Full reading ]
Comments: 7
BAR Decision
Tue Mar 01, 2011 10:21 pm by Phillip
Should BAR have an ally? Being an Ally clan???

Comments: 12
Code Red: BAR threatened
Tue Mar 01, 2011 10:17 pm by Phillip
I'll be straightforward, yeah I act like a douche sometimes. Tbh you all do as well, but we're faced with a problem here. I have mass kicked from Clan BAR, however the members merely went to Clan UFN. In which, I am currently in..Clan UFN threatens BAR, SirSpamAlot wants us DEAD.. I will not allow this, Blackjacks has designated me to be the Undercover KGB 007 CIA Agent. (lol) I will receive …

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Comments: 7
Senate resolution No.1337
Tue Nov 23, 2010 9:41 am by Krazy-blazer
There grunts of clan BAR have elected themselves to the Senate. The senate will only accept one.

1.Exilius
2.Marines[EoA]
3.Phillip[u]

-Must have been an overseer once.

-Must have high approval with members of BAR
-Acceptance of ALL senate members.

The senate will vote for

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Comments: 8
QUIT POSTING VIDEOS ON THE NEWS SECTION
Sun Nov 28, 2010 7:04 pm by Snatchy
enough posting videos on the news section. post it somewhere else besides here. its getting annoying because it blocks almost half the forum

Comments: 1
Phillip is awesome, jus saying
Sat Nov 27, 2010 2:13 pm by NickoftheTurks
Phillip is awesome, jus saying

Comments: 1
DEPARTMENT OF PROPGANDA
Fri Nov 26, 2010 9:20 pm by Krazy-blazer
Krazy-blazer is now the minister or propaganda and enlightenment.
My first duty is to censor political parties that wish the destruction of our empire!

Comments: 0
Do you Really know you possible Senators
Tue Nov 23, 2010 5:29 pm by Marines
[i]Exilius... we all though highly of him but... He layed off hundreds of people just to save himself a buck?? Rage & Abuses? Supports teh Wallstreet bailout and wants to extend the tax cuts on the 2% richest citizens? Think About who you can really trust as your senator.

Phillip.... we all had high hopes, but is he emotionally unstable?? Rage kicks? Starting to lack t his TAF skills? Goes Afk …

[ Full reading ]
Comments: 5
Latest topics
» Fascist Party
Mon Nov 07, 2011 12:07 am by Brutus_Aeon

» Alternate future
Mon Sep 26, 2011 1:36 am by elriop1

» I want to join BAR
Sun Sep 25, 2011 10:54 pm by elriop1

» Face of Mankind
Mon Mar 07, 2011 5:50 pm by Phillip

» Petition against Blackjacks
Tue Mar 01, 2011 10:35 pm by Phillip

» Middle East & U.S-What happens next?
Tue Mar 01, 2011 10:34 pm by Phillip

» TAFFFFFFFF
Tue Mar 01, 2011 10:31 pm by Phillip

» BAR Decision
Tue Mar 01, 2011 10:25 pm by Phillip

» Code Red: BAR threatened
Tue Mar 01, 2011 10:19 pm by Phillip

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Krazy-blazer
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PostSubject: General discussion   Sun Nov 14, 2010 9:33 pm

We'll update the map here by posting screen shots and you can discuss the map.

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Last edited by Krazy-blazer on Sun Nov 14, 2010 11:35 pm; edited 1 time in total
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PostSubject: Re: General discussion   Sun Nov 14, 2010 10:52 pm


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Krazy-blazer
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PostSubject: Re: General discussion   Sun Nov 14, 2010 11:24 pm

Not so fucking easy adding content to Russia :/


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TruthinessHurts
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PostSubject: Re: General discussion   Sun Nov 14, 2010 11:28 pm

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Krazy-blazer
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PostSubject: Re: General discussion   Sun Nov 14, 2010 11:36 pm

TruthinessHurts wrote:
We can use it in moderation as strategic locations, since units on the cliff have vision on units under the cliff but not vise-versa. however they make the map considerably ugly and thus shouldn't be used alot.

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TruthinessHurts
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PostSubject: Re: General discussion   Sun Nov 14, 2010 11:45 pm



this is a work in progress, were trying to see what would work/look best for different mountains and bottlenecks
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PostSubject: Re: General discussion   Sun Nov 14, 2010 11:53 pm

Should i keep the sand in Upper Scandinavia on the mountains or should i replace it with grass?


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TruthinessHurts
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PostSubject: Re: General discussion   Sun Nov 14, 2010 11:55 pm



which of the three do you guys think looks best?
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PostSubject: Re: General discussion   Mon Nov 15, 2010 12:07 am

I prefer the sand(Left side) one better for north africa as opposed to the desert texture(Right side). It looks more natural right?

http://img185.imageshack.us/img185/2271/35242899.jpg

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TruthinessHurts
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PostSubject: Re: General discussion   Mon Nov 15, 2010 12:09 am



k, i think this will be something CLOSE to the final for it, terrain-wise... krazy's still gotta make it all purtyful, but theerain wise i think this looks good for this part of turkey.
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PostSubject: Re: General discussion   Mon Nov 15, 2010 6:22 pm

Anatolia ( Truthi you can add the cliffs when i give you the map)

Edit: I tweaked the terrain, pics coming soon.

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TruthinessHurts
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PostSubject: Re: General discussion   Mon Nov 15, 2010 8:21 pm




what do you think, krazy, does that look okay? i still have to tidy up the shore and some mtn ranges and do spain, but for 20 mins of work is that okay? oh, and were we gonna do anything special with the mountains or just leave em as dirt with rocks on em?
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Phillip
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PostSubject: Re: General discussion   Mon Nov 15, 2010 9:12 pm

Pass me the map truth
tweeder_6@yahoo.com
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PostSubject: Re: General discussion   Mon Nov 15, 2010 9:36 pm




i think this looks pretty damn good. add in the rocks in the mtns and the trees for forests and itll be beautiful. im gonna move ahead and start terraining the forests, krazy. i hope thats cool with you.
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PostSubject: Re: General discussion   Mon Nov 15, 2010 9:57 pm




thats the whole map, you guys like?
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PostSubject: Re: General discussion   Mon Nov 15, 2010 11:03 pm



these are the trees i added, i think they look good... thoughts?
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PostSubject: Re: General discussion   Tue Nov 16, 2010 12:31 am



i added in the rivers. the letters in snow are the first initial of their corresponding major city (vienna, venice, berlin, budapest, madrid, ets)
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PostSubject: Re: General discussion   Tue Nov 16, 2010 1:45 am

Holy shit, that's pretty good truthi, your mountains are awesome. though spice up the texture in France and Germany a bit. also can you cross the rivers?

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PostSubject: Re: General discussion   Tue Nov 16, 2010 1:47 am

I'm going to try and put some of these trees in Russia, see if they look better then canopy trees. I'm also gonna revise the Scandinavian terrain since I'm not in content with it. Also gonna lower rock density there. A bit of final tweaking here and there. and then we're good to go.

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PostSubject: Re: General discussion   Tue Nov 16, 2010 2:39 am

I did a bit more research, and it turned out that Russia had a bit more trees then i thought..
Instead of grouping 2-3 canopy trees, I'm putting 6-7 wall trees together.
(This is just an example, I'm going to try and put the trees at their geographic locations.)
Before:


After:

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TruthinessHurts
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PostSubject: Re: General discussion   Tue Nov 16, 2010 11:19 pm



this is it with almost all of the rivers. im missing one, maybe 2 in north russia and 2 in sweden, otherwise this is close to the final product. ill email you the map, krazy
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PostSubject: Re: General discussion   Tue Nov 16, 2010 11:31 pm

Krazy-blazer wrote:
Holy shit, that's pretty good truthi, your mountains are awesome. though spice up the texture in France and Germany a bit. also can you cross the rivers?

im not good at spicing stuff up, if you could get that part id appreciate it. umm, as far as crossing rivers, idk what you mean...
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PostSubject: Re: General discussion   Wed Nov 17, 2010 5:28 pm

He means like can u cross teh riveer bye land ... is there a shallow watter u can wlak throught or do u need a boat.
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PostSubject: Re: General discussion   Wed Nov 17, 2010 10:50 pm

oh, ya, it SHOULD all be crossable. if not, it should only be a click or 2 away. same thing if you wanted to make some bottlenecks or something, just a few clicks and you wont be able to cross. it should be at perfect depth.
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PostSubject: Re: General discussion   Thu Nov 18, 2010 12:54 am

Great news guys, we're done with the terrain. We're going to work on capitals and cities, considering people haven't done their research yet.

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