Clan Bar
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I want to join BAR
Sun Sep 25, 2011 10:54 pm by elriop1
My name is elriop1 ingame and I want to join your clan. Let me know, thanks

Comments: 0
Face of Mankind
Sat Dec 11, 2010 4:35 am by Phillip
http://www.filefront.com/16180669/Face-of-Mankind-v1.5.4.2-Client/


Probably one of the best RPGs I've ever played. When picking your faction, know this.

Global Dominion
______________
Freedom Defense Corps(FDC) - Army
Law Enforcement Department(LED) - Police

Corporations
___________
Colonization and Mining Gold - Mining
EuroCore(EC) - Multi Dimensional Supertrade
Vortex Inc. - Production, …

[ Full reading ]
Comments: 7
BAR Decision
Tue Mar 01, 2011 10:21 pm by Phillip
Should BAR have an ally? Being an Ally clan???

Comments: 12
Code Red: BAR threatened
Tue Mar 01, 2011 10:17 pm by Phillip
I'll be straightforward, yeah I act like a douche sometimes. Tbh you all do as well, but we're faced with a problem here. I have mass kicked from Clan BAR, however the members merely went to Clan UFN. In which, I am currently in..Clan UFN threatens BAR, SirSpamAlot wants us DEAD.. I will not allow this, Blackjacks has designated me to be the Undercover KGB 007 CIA Agent. (lol) I will receive …

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Comments: 7
Senate resolution No.1337
Tue Nov 23, 2010 9:41 am by Krazy-blazer
There grunts of clan BAR have elected themselves to the Senate. The senate will only accept one.

1.Exilius
2.Marines[EoA]
3.Phillip[u]

-Must have been an overseer once.

-Must have high approval with members of BAR
-Acceptance of ALL senate members.

The senate will vote for

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Comments: 8
QUIT POSTING VIDEOS ON THE NEWS SECTION
Sun Nov 28, 2010 7:04 pm by Snatchy
enough posting videos on the news section. post it somewhere else besides here. its getting annoying because it blocks almost half the forum

Comments: 1
Phillip is awesome, jus saying
Sat Nov 27, 2010 2:13 pm by NickoftheTurks
Phillip is awesome, jus saying

Comments: 1
DEPARTMENT OF PROPGANDA
Fri Nov 26, 2010 9:20 pm by Krazy-blazer
Krazy-blazer is now the minister or propaganda and enlightenment.
My first duty is to censor political parties that wish the destruction of our empire!

Comments: 0
Do you Really know you possible Senators
Tue Nov 23, 2010 5:29 pm by Marines
[i]Exilius... we all though highly of him but... He layed off hundreds of people just to save himself a buck?? Rage & Abuses? Supports teh Wallstreet bailout and wants to extend the tax cuts on the 2% richest citizens? Think About who you can really trust as your senator.

Phillip.... we all had high hopes, but is he emotionally unstable?? Rage kicks? Starting to lack t his TAF skills? Goes Afk …

[ Full reading ]
Comments: 5
Latest topics
» Fascist Party
Mon Nov 07, 2011 12:07 am by Brutus_Aeon

» Alternate future
Mon Sep 26, 2011 1:36 am by elriop1

» I want to join BAR
Sun Sep 25, 2011 10:54 pm by elriop1

» Face of Mankind
Mon Mar 07, 2011 5:50 pm by Phillip

» Petition against Blackjacks
Tue Mar 01, 2011 10:35 pm by Phillip

» Middle East & U.S-What happens next?
Tue Mar 01, 2011 10:34 pm by Phillip

» TAFFFFFFFF
Tue Mar 01, 2011 10:31 pm by Phillip

» BAR Decision
Tue Mar 01, 2011 10:25 pm by Phillip

» Code Red: BAR threatened
Tue Mar 01, 2011 10:19 pm by Phillip

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 Neutrals and Poltical Influence

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George_W_Bush
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Join date : 2010-07-31

PostSubject: Neutrals and Poltical Influence   Thu Nov 18, 2010 6:59 pm

Krazy and I have both agreed upon the idea of having neutral countries which major factions are able to exert poltical influence over for both economically and military benefits. We propose nations like Denmark, Switzerland, Luxembourg, and Morocco to be neutral, but open to forign investment ect.. What we are puzzled on is what will happen as the game progresses. Will nations like Serbia emerge and if so what happens to the owner and their hard earned industry in that region? What we also need to know is if people want the map's timeline pushed back to 1850. This would create a giant mess of German city states which Prussia, France, and Belgium would have the option of making political alliances with. This of course would be a triggering cluster fuck for Krazy and would add massive amounts of time to the maps production... Input anyone?
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TruthinessHurts
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Age : 24
Location : Kansas... GO WHEAT!!!

PostSubject: Re: Neutrals and Poltical Influence   Thu Nov 18, 2010 11:48 pm

i vote we keep it post unification until we at least get the map out. once the name gets out there and its kinda popular, THEN we can see about pushing back the timeline. influence sounds like a good idea. as far as emerging countries, what if you made it some kind of trigger like you get an option "Give Serbia independence? (Gain 2000g, 1000w) or continue to keep them under your rule? (High Medium or Low chance of armed rebellion)" where you can let them go peacefully and gain some resources (as if they BOUGHT their independence) or continue to try and keep them under your rule.
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George_W_Bush
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PostSubject: Re: Neutrals and Poltical Influence   Fri Nov 19, 2010 12:03 am

Im not for timed events tbh. I think a revolt should happen only if say you raise the taxes to high on your population if we implment a tax system. Another cause could be lack of food or something also..
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TruthinessHurts
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Location : Kansas... GO WHEAT!!!

PostSubject: Re: Neutrals and Poltical Influence   Fri Nov 19, 2010 12:07 am

yeah, i completely agree. but basically, the people should ave some kind of complaint and youll need to either fix it, give em independence or try to keep it under control... so to reduce the risk of rebellion youd lower taxes or something similar.
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George_W_Bush
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PostSubject: Re: Neutrals and Poltical Influence   Fri Nov 19, 2010 12:10 am

Also if you invested in say denmark you would recieve some sort of military or economic benefit. Mabye say Danish volunteers if you entered a war with france as germany or something like that...? Maybe an economic perk could be the ability to expand industry. Like one requirement for a factory upgrade could be, being forced to establish economic ties to at least one neutral nation.
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wowwars
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PostSubject: Re: Neutrals and Poltical Influence   Sun Nov 21, 2010 11:12 pm

make AI for neutrals so they can atleast have some chances

make AI'S build defences/industry/make units and move them to.

lets say prussia invades bunch if german states the german states will have chance at making prussia surrender.
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