| General discussion | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: General discussion Sun Nov 14, 2010 9:33 pm | |
| We'll update the map here by posting screen shots and you can discuss the map.
Last edited by Krazy-blazer on Sun Nov 14, 2010 11:35 pm; edited 1 time in total | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Sun Nov 14, 2010 10:52 pm | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Sun Nov 14, 2010 11:24 pm | |
| Not so fucking easy adding content to Russia :/ | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Sun Nov 14, 2010 11:28 pm | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Sun Nov 14, 2010 11:36 pm | |
| - TruthinessHurts wrote:
We can use it in moderation as strategic locations, since units on the cliff have vision on units under the cliff but not vise-versa. however they make the map considerably ugly and thus shouldn't be used alot. | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Sun Nov 14, 2010 11:45 pm | |
| this is a work in progress, were trying to see what would work/look best for different mountains and bottlenecks | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Sun Nov 14, 2010 11:53 pm | |
| Should i keep the sand in Upper Scandinavia on the mountains or should i replace it with grass? | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Sun Nov 14, 2010 11:55 pm | |
| which of the three do you guys think looks best? | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Mon Nov 15, 2010 12:07 am | |
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Last edited by Krazy-blazer on Mon Nov 15, 2010 1:07 am; edited 2 times in total | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Mon Nov 15, 2010 12:09 am | |
| k, i think this will be something CLOSE to the final for it, terrain-wise... krazy's still gotta make it all purtyful, but theerain wise i think this looks good for this part of turkey. | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Mon Nov 15, 2010 6:22 pm | |
| Anatolia ( Truthi you can add the cliffs when i give you the map)
Edit: I tweaked the terrain, pics coming soon. | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Mon Nov 15, 2010 8:21 pm | |
| what do you think, krazy, does that look okay? i still have to tidy up the shore and some mtn ranges and do spain, but for 20 mins of work is that okay? oh, and were we gonna do anything special with the mountains or just leave em as dirt with rocks on em? | |
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Phillip Baronet
Posts : 83 Join date : 2010-11-14 Age : 31 Location : London, UK
| Subject: Re: General discussion Mon Nov 15, 2010 9:12 pm | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Mon Nov 15, 2010 9:36 pm | |
| i think this looks pretty damn good. add in the rocks in the mtns and the trees for forests and itll be beautiful. im gonna move ahead and start terraining the forests, krazy. i hope thats cool with you. | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Mon Nov 15, 2010 9:57 pm | |
| thats the whole map, you guys like? | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Mon Nov 15, 2010 11:03 pm | |
| these are the trees i added, i think they look good... thoughts? | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Tue Nov 16, 2010 12:31 am | |
| i added in the rivers. the letters in snow are the first initial of their corresponding major city (vienna, venice, berlin, budapest, madrid, ets) | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Tue Nov 16, 2010 1:45 am | |
| Holy shit, that's pretty good truthi, your mountains are awesome. though spice up the texture in France and Germany a bit. also can you cross the rivers?
Last edited by Krazy-blazer on Tue Nov 16, 2010 11:07 am; edited 2 times in total | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Tue Nov 16, 2010 1:47 am | |
| I'm going to try and put some of these trees in Russia, see if they look better then canopy trees. I'm also gonna revise the Scandinavian terrain since I'm not in content with it. Also gonna lower rock density there. A bit of final tweaking here and there. and then we're good to go. | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Tue Nov 16, 2010 2:39 am | |
| I did a bit more research, and it turned out that Russia had a bit more trees then i thought.. Instead of grouping 2-3 canopy trees, I'm putting 6-7 wall trees together. (This is just an example, I'm going to try and put the trees at their geographic locations.) Before: After: | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Tue Nov 16, 2010 11:19 pm | |
| this is it with almost all of the rivers. im missing one, maybe 2 in north russia and 2 in sweden, otherwise this is close to the final product. ill email you the map, krazy | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Tue Nov 16, 2010 11:31 pm | |
| - Krazy-blazer wrote:
- Holy shit, that's pretty good truthi, your mountains are awesome. though spice up the texture in France and Germany a bit. also can you cross the rivers?
im not good at spicing stuff up, if you could get that part id appreciate it. umm, as far as crossing rivers, idk what you mean... | |
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Marines Commoner
Posts : 11 Join date : 2010-11-17
| Subject: Re: General discussion Wed Nov 17, 2010 5:28 pm | |
| He means like can u cross teh riveer bye land ... is there a shallow watter u can wlak throught or do u need a boat. | |
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TruthinessHurts Hero
Posts : 33 Join date : 2010-07-31 Age : 30 Location : Kansas... GO WHEAT!!!
| Subject: Re: General discussion Wed Nov 17, 2010 10:50 pm | |
| oh, ya, it SHOULD all be crossable. if not, it should only be a click or 2 away. same thing if you wanted to make some bottlenecks or something, just a few clicks and you wont be able to cross. it should be at perfect depth. | |
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Krazy-blazer Chevalier
Posts : 51 Join date : 2010-08-01
| Subject: Re: General discussion Thu Nov 18, 2010 12:54 am | |
| Great news guys, we're done with the terrain. We're going to work on capitals and cities, considering people haven't done their research yet. | |
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